Game Design: Secrets of the Sages Guide Marc Saltzman

ISBN: 9781566869041

Published: June 29th 1999

Paperback

480 pages


Description

Game Design: Secrets of the Sages Guide  by  Marc Saltzman

Game Design: Secrets of the Sages Guide by Marc Saltzman
June 29th 1999 | Paperback | PDF, EPUB, FB2, DjVu, AUDIO, mp3, ZIP | 480 pages | ISBN: 9781566869041 | 10.11 Mb

So you want to be a game programmer, design or create the next Myst, Final Fantasy, or Quake? Where do you begin? How do you get started, break into the industry, and then become a successful game designer or programmer? This book answers thoseMoreSo you want to be a game programmer, design or create the next Myst, Final Fantasy, or Quake? Where do you begin? How do you get started, break into the industry, and then become a successful game designer or programmer? This book answers those questions and more. Over 100 industry specialists were interviewed and provided their individual views on these topics:-- Pre-Production -- Getting Started -- Learn to understand the different game genres, build storyboards and design documents, create outstanding characters, and design each type of game.-- Production -- Creating Your Masterpiece -- Compose the individual pieces of programming, artwork, animation, artificial intelligence, and sound/music into the best game imaginable.-- Post-Production -- Ensuring Your Success -- Testing the game and providing top-notch customer support are half the battle- creative PR and marketing complete the package.-- How to Make It Happen -- Getting in the Front Door, and Staying There -- Gain valuable insight into the business side, including finding an agent or publisher, selling your product on the Web, or distributing as shareware.



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